The list of all tree items in the control
Usage
Set_Property(OLECtrlEntID, "OLE.ItemList", StringValue)
Values
StringValue can be any string meeting the following format requirements:
Syntax: @FM delimited list of tree items
Default: ""
Remarks
The ItemList property gets and sets all the tree items in the entire control. Setting this property replaces all existing tree items with the new ones. Therefore, this property is ideally suited for initialization purposes. If you simply need to add new items, use the AddItems method instead.
This property is formatted as an @FM delimited array of tree items. Each field in the array represents a single item, and the multivalue structure for the field is as follows:
Pos | Name | Type | Description | Default |
---|---|---|---|---|
<x, 1> | Level | Integer | The item's level in the tree | |
<x, 2> | Key | Text | The item's unique key | |
<x, 3> | Data | Text | The item's data | "" |
<x, 4> | Data Type | |||
<x, 4, 1> | Type | Option | The item's data type, used to make sorting accurate and efficient | Text |
<x, 4, 2> | Format | Formatted String | The item's data format, used to present the data to the user | "" |
<x, 5> | Class | Text | The item's class, an application specific string used for classification purposes | "" |
<x, 6> | Image | Formatted String | The item's image, either a file or a key pointing to a global image | "" |
<x, 7> | Colors | |||
<x, 7, 1> | Text Color | Color | The color of the item's text | WindowText |
<x, 7, 2> | Background | Color Fill | The item's background | Window |
<x, 8> | Font | Font | The font used to render the item's data | Tahoma, 8 pt. |
<x, 9> | Alignment | |||
<x, 9, 1> | Horizontal | Option | The horizontal alignment of the item's data | Left |
<x, 9, 2> | Vertical | Option | The vertical alignment of the item's data | Center |
<x, 10> | Sort | Option | The item's sort setting | None |
<x, 11> | Check Box | Option | The item's check box setting | None |
<x, 12> | Expandable | Boolean | Whether or not the item can be expanded or collapsed by the user | 1 |
<x, 13> | Height | Integer | The item's height | 16 |
<x, 14> | Hyperlink | Boolean | Whether or not the item displays hyperlink feedback to the user | 0 |
<x, 15> | Selectable | Boolean | Whether or not the item can be selected by the user | 1 |
<x, 16> | Swatch Color | Color Fill | A custom colored rectangle that appears at the beginning or end of an item | None |
<x, 17> | Swatch Position | Option | The position of the swatch, if there is one: Left or Right | Left |
<x, 18> | Swatch Size | |||
<x, 18, 1> | Width | Integer | The swatch width, in pixels, if there is one | 13 |
<x, 18, 2> | Height | Integer | The swatch height, in pixels, if there is one | 13 |
<x, 19> | Fields | List of user defined fields and their values: each value has the following format: | "" | |
<x, 19, y, 1> | Field Name | Text | The unique field name | "" |
<x, 19, y, 2> | Field Value | Text | The field's value | "" |
The first two values, Level and Key, must be included for every item. All other values are optional.
Level
The first value of every item is its level within the tree. The level will be used to determine where the item fits within the hierarchy. If an item's level is greater than the item preceding it, then it becomes that item's child. Since the SRP Tree Control is a true hierarchy, the levels will be interpreted in terms of relativity, not actual value. For example, if you set item 1 to level 1 and item 2 to level 8, item 2 will still be a direct child of item 1.The first two values, Level and Key, must be included for every item. All other values are optional.
Key
Every item has a unique key so it can be accessed directly later. This reduces the amount of tree traversal necessary to locate a particular item. An item's key can be any alphanumeric string, but it cannot be "" or "All" and it cannot contain delimiters, periods, or commas. If an item with the key already exists, then this item will not be added to the control.
Item Settings
The remaining values in each field initialize the new item. They are all optional, so set only those that are necessary. Usually, you will only set the Data and Class values while letting the default property settings take care of the rest. See Default Properties for more information.
See the Item property for more details on each of the possible values in the data structure.
Example
// Initialize the tree to boys and girls organized into teams // Note that we're setting only the Level, Key, Data, and Class values Items = "" // Blue Team Items<-1> = 1:@VM:"BlueTeam":@VM:"Blue Team":@VM:@VM:"BlueTeam" Items<-1> = 2:@VM:"Emma":@VM:"Emma":@VM:@VM:"Girl" Items<-1> = 2:@VM:"Ava":@VM:"Ava":@VM:@VM:"Girl" Items<-1> = 2:@VM:"Isabella":@VM:"Isabella":@VM:@VM:"Girl" Items<-1> = 2:@VM:"Sophia":@VM:"Sophia":@VM:@VM:"Girl" Items<-1> = 2:@VM:"Aiden":@VM:"Aiden":@VM:@VM:"Boy" Items<-1> = 2:@VM:"Ethan":@VM:"Ethan":@VM:@VM:"Boy" Items<-1> = 2:@VM:"Matthew":@VM:"Matthew":@VM:@VM:"Boy" Items<-1> = 2:@VM:"Noah":@VM:"Noah":@VM:@VM:"Boy" // Red Team Items<-1> = 1:@VM:"RedTeam":@VM:"Red Team":@VM:@VM:"RedTeam" Items<-1> = 2:@VM:"Madison":@VM:"Madison":@VM:@VM:"Girl" Items<-1> = 2:@VM:"Emily":@VM:"Emily":@VM:@VM:"Girl" Items<-1> = 2:@VM:"Kaitlyn":@VM:"Kaitlyn":@VM:@VM:"Girl" Items<-1> = 2:@VM:"Olivia":@VM:"Olivia":@VM:@VM:"Girl" Items<-1> = 2:@VM:"Jacob":@VM:"Jacob":@VM:@VM:"Boy" Items<-1> = 2:@VM:"Ryan":@VM:"Ryan":@VM:@VM:"Boy" Items<-1> = 2:@VM:"Jack":@VM:"Jack":@VM:@VM:"Boy" Items<-1> = 2:@VM:"Nicholas":@VM:"Nicholas":@VM:@VM:"Boy" // Unassigned Items<-1> = 1:@VM:"Unassigned":@VM:"Unassigned":@VM:@VM:"Unassigned" Items<-1> = 2:@VM:"Abigail":@VM:"Abigail":@VM:@VM:"Girl" Items<-1> = 2:@VM:"Hailey":@VM:"Hailey":@VM:@VM:"Girl" Items<-1> = 2:@VM:"Joshua":@VM:"Joshua":@VM:@VM:"Boy" Items<-1> = 2:@VM:"Logan":@VM:"Logan":@VM:@VM:"Boy" // Set the items Set_Property(@Window:".OLE_TREE", "OLE.ItemList", Items)