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However, you can visualize the property to mean this:
Code Block |
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BeginBegin Case Case Hot ApplyLevitateEffect() Case Pressed ApplyDefaultEffect() Case 1 ApplySaturatedEffect() End Case |
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To make a condition that evaluates to true in all cases, just set it to "1".
Example
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// Icon effects base on button states
Conditions = ""
Conditions<1> = "Levitate":@VM:"Hot"
Conditions<2> = "Default":@VM:"Pressed"
Conditions<3> = "Saturated":@VM:"1"
Set_Property(@Window:".OLE_BUTTON", "OLE.IconEffects", Conditions) |
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