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However, you can visualize the property to mean this:

Code Block
 BeginBegin Case 
   Case Hot 
       ApplyLevitateEffect() 
   Case Pressed 
       ApplyDefaultEffect() 
   Case 1 
       ApplySaturatedEffect() 
End Case

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To make a condition that evaluates to true in all cases, just set it to "1".

Example

Code Block
 // Icon effects base on button states
Conditions = "" 
Conditions<1> = "Levitate":@VM:"Hot" 
Conditions<2> = "Default":@VM:"Pressed" 
Conditions<3> = "Saturated":@VM:"1" 
Set_Property(@Window:".OLE_BUTTON", "OLE.IconEffects", Conditions)

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