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PosNameTypeDescriptionDefault
<1>Colors used when control is at rest
<1, 1>Border Outer ColorColor FillThe color used to render the outermost pixels around the border."3DShadow"
<1, 2>Border Inner ColorColor FillThe color used to render the innermost pixels around the border."Window"
<2>Colors used when control has focus
<2, 1>Border Outer ColorColor FillThe color used to render the outermost pixels around the border."3DShadow"
<2, 2>Border Inner ColorColor FillThe color used to render the innermost pixels around the border."Window"
<3>Colors used when control is hot
<3, 1>Border Outer ColorColor FillThe color used to render the outermost pixels around the border."3DShadow"
<3, 2>Border Inner ColorColor FillThe color used to render the innermost pixels around the border."Window"
<4>Colors used when control is disabled
<4, 1>Border Outer ColorColor FillThe color used to render the outermost pixels around the border."3DShadow"
<4, 2>Border Inner ColorColor FillThe color used to render the innermost pixels around the border."Window"

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The BorderColors property sets the colors for the control when its Border property has been set to Custom Thick or Custom Thin. If it is a Custom Thick border, then the border is 2-pixels wide and you can set the outer pixels and inner pixels independently. If it is a Custom Thin border, then only the outer pixel color is used and the inner color is ignored. You are not limited to solid colors. Each border can be set to a valid ColorFill string, so you can even apply gradients.

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Code Block
// Set the control's border to be a thick custom one
Set_Property(@Window:".OLE_CONTROL", "OLE.Border", "Custom Thick")

// Now define the custom colors
Colors = ""
Colors<1> = "Green"   :@VM:"Window"   ; // Normal State
Colors<2> = "Green"   :@VM:"Green"    ; // Focus State
Colors<3> = "Green"   :@VM:"Green"    ; // Hot State
Colors<4> = "3DShadow":@VM:"3DFace"   ; // Disabled State

// And set them
Set_Property(@Window:".OLE_CONTROL", "OLE.BorderColors", Colors)

See Also

Border